I finished up Fate, tallying up about 12 hours or so in gameplay. $20 for 12 hours isn’t the best deal in video games, but honestly its one of the better offerings the PC RPG market has given me in quite some time.
And that’s sad.
It was Saturday when I finished it up and decided there was room in the budget for a trip to Best Buy to spend some more money. I picked up a copy of Keiko Matsui’s Walls of Akendora (jazz-esque instrumental music) and a copy of Silverfall.
The box artwork was standard, skimpy busty red-haired woman on the front with a sword, and the back looked like your typical hack and slash. I would have put it down except for one thing, it purported to be a world where nature and technology were in conflict with each other, and you had to choose a path.
This intrigued me, reminding me of the game Arcanum, and how great the concept of that world was. Sadly the game itself failed to achieve the greatness it could have with some reworking (It made my Hall of Shame for that). It was my hope that Silverfall was the game I thought Arcanum should have been.
I took it home and installed it, half-dreading that it would be yet another failure in the PC RPG market. I started it up, and after about an hour of fooling around with the character creation and prologue, I was impressed.
The game’s graphics are pretty well done, the shadowing effects and the reflections on the water are really something. The characters are done with cel-shading, giving to a very unique style. Its a resource hog when run with max settings, enough to make even my machine’s framerates drop occasionally. Not often enough to make me drop the settings and lose the visual appeal, though. I’d say once or twice a gaming session, usually when the game is first starting up.
The technology behind the game is impressive, with a physics engine that makes enemies occasionally fly from the force of a particularly powerful fireball, hit a tree, and slump to the base of it. When you first start the game, it runs a check and takes you to a webpage to install the most recent patch. Its a nice change from having to hunt elusive patches down (I’m looking at YOU, Etrom and Neverend).
Sound is so-so. It serves its purpose. One of these days, PC games will realize than an expert composer can make an otherwise mediocre game impressive, even the biggest budget PC games have barely serviceable sound.
Plot is okay so far. It could be improved by more voices and better cinematics, but its not bad. You can choose quests that align you with nature or technology, influencing your ‘loyalty’ to one or the other (you could be neutral if you wanted, doing both). And having a certain amount of loyalty enables you to spend your skill points in a special nature or technology tree. For example, you can have mechanical constructs follow you around, or you can have feral beasts fight for you, et cetera. This also allows you to wield nature or technology equipment (remarkably powerful mystical stone weapons, or pilots goggles, up to shotguns and rifles).
However, like all good games, there are negatives. The camera could use some work, and the keys to switch your skills are a bit cumbersome and non-customizable. The targeting system can be tricky. And the game, while very fun and action-packed, is a bit on the easy side. That’s fine for me, it gives me a bit of freedom to pick and choose my equipment for aesthetics, so you can make things slightly more difficult, and have a cool-looking character.
After all, isn’t that what its all about?
On the flip side, it can be extremely difficult to start off as a melee or ranged fighter. Keep a stack of potions handy. It levels out after you gain some appropriate skills and get an ally.
I spent the whole of Sunday and most of Monday playing it, the first game I did so in AGES. I’m having a lot of fun levelling up and advancing the plot. So all in all, I’m pretty happy with this new purchase.
Incidentally, I’m one of three people in the country that like it. Most reviews I’ve read for this game are negative, only one or two above a 4/10, and only one as high as 7/10. I notice that whenever people don’t like a hack and slash, they compare it to Diablo. Funny thing, I never really liked Diablo, but looking at Diablo and Diablo 2 reviews, I could only find one or two reviews below 6/10.
I’d give Silverfall a 7/10. Its good, but not great. Though admittedly, its the best thing I’ve played for the PC in some time.
Zel-kun out.