Along with my usual regiment of World of Warcraft, I’ve been slowly making my way through the entire Suikoden series. For those that don’t know, Suikoden is a now five-game long series depicting the political struggles, wars, and that age-old magical battle of good and evil of a world. This world as far as I know doesn’t have a name.
Its a fun game, especially since all the games take place in different parts of the same world, only a few years apart. Because of this, the series is like one long saga, and characters you know from one game pop up in the next.
One thing I realized as I was playing, was that the world is dynamic. As I complete tasks, the world is changed. From cities being occupied, being destroyed, and being rebuilt. You push the plot forward, and the world responds accordingly. I find that this is an aspect of an RPG I’ve sorely missed while playing WoW.
In WoW, if you fight ten-thousand undead soldiers and save a village, its only a matter of minutes until those undead spawn again, and the village is in no better shape than when you first arrived. Sure, you have your exp and cool quest reward, but you didn’t actually CHANGE anything. Those undead will always attack that village. I understand that creating a dynamic world in an MMORPG is impractical, if not entirely impossible, but as a man who has rid Westfall of the Defias gang no less than seven times, I feel like I’m stuck in stasis, like nothing my hero does actually helps anything.
I think it would be cool if I could run WoW on a private server, that only a select few could connect to, and we could do quests that stay done, and see the world slowly become better (or worse if you’re a plague-spreading undead). While this is about as likely as me find four random epic drops tomorrow evening, its still nice to dream.
In WoW news, my guild has just had its first successful Gnomeregan run. It went very smoothly, everyone showed up on time, and no one died or D/C’ed. And since my guild reads this page (all five of them), I’d like to congratulate each and every one of them on a jorb well done.
All for now.
Zel-kun out.
Kokami | 08-Aug-06 at 9:21 am | Permalink
Stasis huh? Kinda like the forums?
Just picking. Sorry I haven’t left comments lately, even though I have been keeping up with you words. Moving and unpacking and life and stuff…things like that kinda get in the way. ^^;;;
David N. Scott | 09-Aug-06 at 8:14 pm | Permalink
I never liked that about MMORPGs, though I suppose I can really only compare that to MUDS. Kill the biggest baddie in the land, and… he respawns.
`swhy I like tabletop. Infinite options, infinite customization!