Shopkeepers
I got Soul Calibur III for Christmas, and it is one difficult fighter. Not too hard, but hard enough to make anyone not used to it scream and break their controller. I’m an SC veteran, and even spent the last few weeks playing SCII, and it did not prepare me. The game pwned me, repeatedly. I’m just now up to the point where I can beat the game with a character and not lose too many times.
The characters are brilliantly designed, and the weapons are beautiful. I haven’t even been able to explore all the modes yet, this game has so much content. They brought back the Weapons Master mode from Soul Blade, which I’m very happy about (called Tales of Souls in this one). And the plot is very good for a fighting game.
One unique thing is the character creation mode, where you build and design your own fighter. I haven’t really explored this, but I played around with it a bit, very nice.
There’s also three shopkeepers in the game, obviously fan service, they’re very… bouncy. Thing is, they are apparently secret characters as well. I have to do some specific things during a Tales of Souls mission and meet them, then beat them consecutively on the first try. If I fail, I start all over again. And they are difficult like you wouldn’t believe.
There’s something very depressing about being beaten up by a bouncy shopkeeper. But, on my fifth try (that’s about 2-3 hours with having to start Tales of Souls over each time), I beat the heck out of them. So, now my harem of characters include demented knights, holy warriors, chinese officers… and three shopkeepers.
Well, whatever.
All in all, as far as fighters go, I’d give it a 10/10
I haven’t been disappointed in the slightest.
Zel-kun out.